EPN-V2

ADTS1600 Interaction Design and Prototyping Course description

Course name in Norwegian
Interaksjonsdesign og Prototyping
Study programme
Bachelor in Applied Computer Technology
Bachelor's Degree Programme in Software Engineering
Bachelor's Degree Programme in Information Technology
Weight
10.0 ECTS
Year of study
2023/2024
Curriculum
FALL 2023
Schedule
Course history

Introduction

Interaction design is an interdisciplinary discipline in which experts from several disciplines are involved in the development process from idea to final product. Product design, graphic design, anthropology, communication and cognitive psychology are included as subject disciplines in addition to information technology.

In the course the students will get to know these subject areas, but the practical work will be limited to the development of prototypes, user testing, evaluation and some graphic design.

Required preliminary courses

This course covers selected topics from biochemistry, cell biology and microbiology. Biochemistry focuses on the structural and functional aspects of biological molecules such as proteins (including enzymes), carbohydrates, lipids and nucleic acids, along with fundamental biochemical processes and energy transfer in human cells.

Cell biology deals with the structure/organisation of human cells and the sequence of events in the cell cycle. Other key topics include transport over the plasma membrane, signal transduction/communication between cells and the flow of information from DNA for protein synthesis.

Microbiology provides an introduction to the main groups of microorganisms (eubacteria, fungi) and viruses, and emphasises sub-groups that are particularly relevant to pharmacy and medicine. Other key topics are the mechanisms of action of antibiotics and the processes behind the development of antibiotic resistance, and identification and classification of microbes.

The laboratory course provides an introduction to basic techniques used in molecular biology and microbiology. Students will also perform simple diagnostic tests in this practical part of the course.

Learning outcomes

After completing the course, the student is expected to have achieved the following learning outcomes defined in terms of knowledge, skills and general competence:

Knowledge

The student is capable of:

  • different prototyping techniques
  • user-centered design
  • Research through Design
  • sketching / drawing techniques, simple graphic design, shape and color use
  • general design principles for good user experiences. Emotional design
  • theories of communication, basic psychology, observation
  • tools for making interactive prototypes (digital tools, Arduino, sensor technology)

Skills

The student is capable of:

  • be able to work out ideas in teams and make decisions
  • be able to produce interactive prototypes using simple means (paper) and more advanced digital tools
  • be able to use knowledge of form, color and graphic design in designing products
  • be able to describe goals for usability and user experience
  • be able to perform user tests and use the results in further development of a product
  • be able to use known evaluation methods (heuristic evaluation, cognitive walk-through)

General competence:

The student is capable of:

  • working on the development of concepts for given issues
  • testing ideas on users through early prototyping
  • communicating ideas to other designers, developers, management, users and clients

Teaching and learning methods

After completing the course, the student should have the following learning outcomes defined in terms of knowledge, skills and general competence:

Knowledge

The student

  • can describe the structure, nomenclature and reactions of selected biological molecules
  • can describe the structure of human cells
  • can explain the function of enzymes as biological catalysts and energy transfer in human cells
  • can outline the main features of transport processes, signal transduction and the regulation of cell division in human cells
  • can outline the main features of the flow of information from DNA to proteins in human cells
  • can explain the structural features and qualities that characterise eubacteria, fungi and viruses and their significance in pharmaceutics and human medicine
  • can describe relevant methods used to identify and classify microbes
  • can explain the structure and mechanisms of action of selected classes of antibiotics and explain how antibiotic resistance arises

Skills

The student

  • can use selected methods to determine and measure macromolecules in biological matter under supervision
  • can conduct basic gene technology analyses under supervision
  • can carry out selected methods for isolation, cultivation, identification and resistance testing of nonfastidious microbes under supervision
  • can present experimental data from selected biological experiments and tests
  • can plan and carry out a laboratory-related project assignment within the topics covered in the course and present the results both in writing and orally

General competence

The student

  • can relate cell biology, biochemistry and microbiology to pharmaceutical issues
  • can communicate their understanding of cell biology, biochemistry and microbiology

Course requirements

Work and teaching methods include lectures, seminars and practical laboratory work. The flipped classroom method is used for parts of the course. Digital learning resources are made available to the students in advance, and the time they spend at the university is used to work on assignments and group work

The students will work in groups in the laboratory. The groups will plan and write a report, using a scientific article format, about a laboratory experiment they have selected themselves. The report is included in the syllabus for the course and will also be presented orally. Lecturers and fellow students will provide feedback.

Teaching and follow-up at seminars and in the laboratory will take place in English.

Assessment

Home exam. A final report which document the process and the production of a prototype. Builds upon the obligatory assignments in the course.

The exam result can be appealed.

In the event of resit and rescheduled exams, another exam form may be used or a new assignment given with a new deadline. If oral exams are used, the result cannot be appealed.

Permitted exam materials and equipment

Supervised individual written exam, 6 hours.

The exam paper will be in English, but students may choose to write their answers in either English or Norwegian.

Grading scale

No aids permitted

Examiners

Grade scale A-F

Overlapping courses

All answers are assessed by two examiners. An external examiner is used regularly, at a minimum of every third completion of the course. When selecting answers for external evaluation, a minimum of 10 percent of the answers shall be included, with no fewer than 5 answers. The external examiner’s assessment of the selected answers shall benefit all students.