EPN-V2

MAPD5900 Master's Project in Product Design Emneplan

Engelsk emnenavn
Master's Project in Product Design
Omfang
30.0 stp.
Studieår
2026/2027
Emnehistorikk
Programplan
  • Innledning

    The Master's Project in Product Design is a comprehensive and independent practical and theoretical in-depth piece of work where the student(s) choose a relevant research question to explore. Students should demonstrate insights, analytical thinking, and critical reflection towards existing and their own design practice and research, theories within the field of study, and methods found relevant to apply within the overall framework of the study.

    The chosen topic for the master's project should be explored in a way that acknowledges and addresses the discovered complexity. The work should produce sustainable and well-argued design concepts or results that contribute to the development of the field of product design. Guidelines for master's theses at the Faculty can be found here: Retningslinjer for masteroppgaver ved Fakultet for teknologi, kunst og design - Student - minside (oslomet.no).

    Content:

    • project execution based on practice and theory
    • physical and visual communication
    • academic writing skills
    • design methods
    • data collecting methods
    • design of a product

    Language of instruction: English

  • Forkunnskapskrav

    In Systemic Design and Service 2 the students will further explore the effects of design interventions. They will learn and apply design methods to better understand, describe and improve the effects of design decisions within systems and service environments.

  • Læringsutbytte

    After completing the course, the student is expected to have achieved the following learning outcomes defined in terms of knowledge, skills and general competence:

    Knowledge

    The student

    • has in-depth knowledge of the chosen research topic with a through grounding in the fields of design
    • has in-depth knowledge about and know how to use relevant design methods and scientific methods in an ethical way

    Skills

    The student

    • can plan and carry out a comprehensive independent and adequate confined research project
    • can facilitate and lead creative activities as part of a design process
    • can collect, analyze and critically reflect and discuss relevant sources of information
    • is capable to justify, argue and reflect on decisions adequately and competently
    • is capable to communicate well-argued and documented findings and results through text, visualizations and products
    • can argue and explain the results societal positions within the chosen field of study

    General competence

    The student

    • is capable to relate their design process to professional research ethics and sustainable value creation
    • is capable to critically reflect upon their process and role in relation to achievement and results
    • is capable to collaborate and involve resource persons in their research
  • Arbeids- og undervisningsformer

    After completing the course, the student is expected to have achieved advanced-level learning outcomes defined in terms of knowledge, skills and general competence:

    Knowledge

    The student will attain advanced knowledge within:

    • various epistemologies in systemic and service theory

    • methods in transdisciplinary cooperation in public and private sector

    • systemic methods to analyse complex settings and specific potential design interventions

    • theories for analysing the impact of interventions by services or products in specific contexts

    • framing and communication in workshops based on systems play and dynamics

    Skills

    • designing based on an analysis of the impact of service or product interventions

    • implementation of systems and service intervention

    • facilitate data gathering and co-design processes in private and public sector

    • utilise advanced conversation theory and its role in systemic design processes

    • advanced game dynamics and their implications for systemic interventions

    General Competence

    The student attains competence in systemic design by:

    • critical reflection through the utilisation of systemic knowledge and practice

    • ethical thinking and approaches in design

    • collaborating effectively in design projects involving stakeholders

    • laying the groundwork for specialisation in systemic design or related fields

  • Arbeidskrav og obligatoriske aktiviteter

    Lectures, workshops, systems games, field work/project work and conversations.

  • Vurdering og eksamen

    • Presentation
    • Workshop documentation
    • Note of reflection

  • Hjelpemidler ved eksamen

    Individual or group portfolio examination. Max group size: 3 students

    The portfolio consists of:

    Gigamaps describing the context for the student's project and including service descriptions

    The exam result can be appealed.

  • Vurderingsuttrykk

    No restrictions on examination resources.

    All resources are permitted as long as the rules for source referencing are followed. The student is required to indicate if and how AI has been used to answer the exam.

  • Sensorordning

    Scale A-F.