Programplaner og emneplaner - Student
MAPD5900 Master's Project in Product Design Emneplan
- Engelsk emnenavn
- Master's Project in Product Design
- Omfang
- 30.0 stp.
- Studieår
- 2026/2027
- Emnehistorikk
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Innledning
After completing the course, the student is expected to have achieved the following learning outcomes defined in terms of knowledge, skills and general competence
Knowledge:
The student attains knowledge of service and systemic design through:
• an overview of central knowledge in the theoretical field of service and systemic design and an understanding of diverse conceptions across contexts and disciplines
• an overview of service design methods of blueprinting, user journey analysis and roadmap
• an overview of data gathering methods in complex settings, such as visual interviewing, design and play probes, and co-designing by workshop
• being able to describe differences between individual perspectives and systemic functioning
• an overview of systemic analysis and design methods of systems analysis, feedback loops, parts and wholes, leveraging systems, structure and expectation analysis and dynamics within a specific context
• an overview of basic concepts of cybernetics and communication theory, building on the course Communication in Design
• understanding conversation theory and its relevance to design contexts
• game dynamics applied in systems thinking
Skills
The student is capable of:
• designing basic services or products informed by systemic design methods with emergent problem definitions
• utilising the combination of information synthesised from theory and data gathering in and of complex settings, by use of visual interview, design and play probes
• facilitating conversations and co-designing with stakeholders applying visualisation methods such as synthesis, stakeholder and GIGA-maps
• using systemic design methods for workshop facilitation, stakeholder cooperation for date gathering and co-design
• using 2D and 3D techniques to communicate and co-create within complex interventions
• performing service blueprinting, user journey analysis and roadmap development through the integration of service and systems theory and practice
General Competence
The student gains competence in systemic design by:
• developing an understanding of complexity and systems thinking in design processes
• holistic thinking in relation to sustainability and societal contexts such as environmental trends and cultural dynamics
• understanding various perspectives for systemic and service design
• collaborating effectively in design projects involving stakeholders
• laying the groundwork for specialisation in systemic design or related fields
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Forkunnskapskrav
- Presentation
- Workshop documentation
- Note of reflection.
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Læringsutbytte
Lectures, demonstrations, workshops, group work.
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Arbeids- og undervisningsformer
Project description, maximum 1000 words
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Arbeidskrav og obligatoriske aktiviteter
Two internal. External examiner is used periodically.
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Vurdering og eksamen
No restrictions on examination resources.
All resources are permitted as long as the rules for source referencing are followed. The student is required to indicate if and how AI has been used to answer the exam.
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Hjelpemidler ved eksamen
Scale A-F.
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Vurderingsuttrykk
Two internal. External examiner is used periodically.
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Sensorordning
- emotional factors in design/psychological mechanisms in design
- participatory design and co-design
- experimentation and fieldwork
- service experience
- user behaviour
- accessibility and usability
- patient compliance and adherence
- inclusive human to human, human to product interaction
- mastery, resilience, motivation
- different forms of user engagement
- design research in practice