EPN-V2

MAPD4300 Design for Experience Emneplan

Engelsk emnenavn
Design for Experience
Studieprogram
Masterstudium i produktdesign – design for kompleksitet
Omfang
10.0 stp.
Studieår
2021/2022
Timeplan
Emnehistorikk

Innledning

This course involves the exploration of underlying phenomenon for the experiences that products and services elicit. Theories on product attachment, psychological mechanisms and heuristics, game and play theory make the fundament for design methods intended to elicit meaningful experiences. Design created within this context brings a discussion about product attachment, product lifetime and consumption up to surface, in relation to sustainable design, and consumer behaviour. In extension, these discussions produce understanding and design processes that make the origin for a design projects and thus products and services with more predictable outcomes in relation to what feelings and activities they elicit.

Forkunnskapskrav

Grade scale A-F.

Læringsutbytte

Two internal examiners. External examiners are used regularly.

Innhold

  • Underlying mechanisms of brand building
  • Product attachment
  • Scrum methodology/agile communication
  • User experience
  • Emotional factors in design/psychological mechanisms in design
  • User behaviour
  • Sustainability
  • Game mechanics
  • Scrum, agile communication and sprint methodology

Arbeids- og undervisningsformer

Systems oriented design

  • general systems theory
  • cybernetic theory
  • conversation theory
  • systemic relations
  • visualization of exceedingly complex situations

Game dynamics in systems

  • Engagement in systems
  • Play and game mechanics in systems

Systems oriented methods for data gathering in complex settings

  • visual interviewing
  • design probing, play probing
  • mapping workshops

Methods for the analysis of data and design

  • ZIP
  • systemic relations
  • cybernetic analysis & Praxis/ behavior analysis
  • distinctions of functioning systems and structures
  • systems dynamics
  • causal dynamics
  • feedback loops,;reinforcing loops, balancing loops
  • relational mapping
  • stocks, flow, delay, buffers, goal, autopoietic,;backlog, information flow, paradigm analysis in relation to intervening in systems for change

Arbeidskrav og obligatoriske aktiviteter

The following required coursework must be approved before the student can take the exam:

  • One note of reflection. Maximum 1000 words.
  • Group assignments, lasts for 1-5 days.

Vurdering og eksamen

Individual or group portfolio examination. The portfolio consists of:

  • design process documentation. Various medias possible. Students can choose to work in groups. Maximum 3 students per group.

The examination result can be appealed.

Hjelpemidler ved eksamen

No restrictions.

Vurderingsuttrykk

A grading scale of A (highest) to F (lowest) where A to E is a pass grade and F is a fail grade.

Sensorordning

Two internal. External examiner is used periodically.