EPN-V2

MAIKT-STI Multimodal Design Course description

Course name in Norwegian
Design av sammensatte tekster
Study programme
Master Programme in Digital Learning Design
Weight
15.0 ECTS
Year of study
2023/2024
Course history

Introduction

After completing the course, the student is expected to have achieved the following learning outcomes defined in terms of knowledge, skills and general competence:

Knowledge

The student:

  • is capable of calculating the motions of a kinematic mechanism
  • is capable of finding the inverse kinematics of a mechanism
  • is capable of calculating and understanding singularities that may arise
  • is capable of programming a robot
  • is knowledgeable about safety regulations
  • is familiar with the useful properties of a robot in an industrial context
  • has knowledge of the field of operation and tools of a robot
  • has knowledge of sensors and actuators used in robotics

Skills

The student is capable of:

  • developing robot tool solutions
  • using a design program to simulate an industrial robot solution
  • simulating a robot
  • programming and testing the finished solution on a robot

General competence

The student:

  • is capable of assessing the expedience of an industrial robot solution
  • is capable of discussing and justifying their own choices and priorities in relation to robot automation
  • has basic knowledge of robotics

Required preliminary courses

Classroom teaching combined with group work, laboratory work and guest lectures.

Learning outcomes

A student who has completed this course has the following learning outcomes defined in terms of knowledge, skills and general competence:

Knowledge

The student

  • has advanced knowledge of concepts, components and frameworks deriving from central theories, paradigms and approaches within the field of multimodal texts and Internet design
  • has knowledge about specific issues that are pertinent to development and change of digital genres

Skills

The student

  • can analyse interrelationships between digital genres and possibilities for education
  • can identify and analyse relevant research issues within the field of multimodal design
  • can present issues within the field of multimodal design in a focused manner in written and oral form, applying appropriate academic rules and procedures

General competence

The student

  • can document analytical competencies in major areas of the field of multimodal design
  • can communicate and discuss research-based knowledge in the field of multimodal design with professionals and non-professionals
  • can contribute in critical ways to the development of the field of multimodal design

Content

  • Multimodal design
  • Digital genres
  • Digital publishing and Internet design
  • Analysis of user groups and user needs
  • Universal accessibility

Teaching and learning methods

Aids autumn 2020 due to Covid-19:

All aids are permitted, except communication with others

[Aids earlier:]

  1. All.
  2. A handheld calculator that cannot be used for wireless communication or to perform symbolic calculations. If the calculator’s internal memory can store data, the memory must be deleted before the exam. Random checks may be carried out.

Course requirements

No course work requirements.

Assessment

The exam consists of a product (multimodal educational resource) together with an individual written report (1500 words +/-10 %). The evaluation of the report will emphasise on the students' ability to reflect on theory and practice linked to the planning and making of the multimodal educational resource.

New/postponed exam

New/postponed exam will be conducted in the same way as the ordinary exam. A revised version of the exam can be submitted.

Permitted exam materials and equipment

The course builds on ELFE1000 Mathematics 1000.

Grading scale

A scale from A-F, with E being the lowest pass grade.

Examiners

An internal and an external examiner.