EPN-V2

G1SAM3500 Norway, Post-Industrialization Course description

Course name in Norwegian
Utviklingen av det moderne Norge
Weight
15.0 ECTS
Year of study
2017/2018
Course history
  • Introduction

    No formal requirements over and above the admission requirements.

  • Required preliminary courses

    Upon successful completion of the course, the candidate:

    Knowledge

    • Has in-depth understanding of innovative processes including participatory design, co- design and universal design
    • Has advanced understanding of the pertinent social challenges as articulated by the United Nations, European Union and national governments across the globe for example the United Nations Sustainable Development Goals (SDG)

    Skills

    • Can critically reflect on the role of diversity in producing innovation and the role of personal experience, disciplinary perspectives, professional background, gender, culture, and a variety of other diversity characteristics
    • Can deploy innovation processes to critically identify and analyze social, organizational or technical problems and produce solutions that meet the needs of local communities and reflect global aims and initiatives
    • Can critically reflect and reflexively analyze their own role and biases as a domain expert and identify and put into practice mechanisms for ensuring ethical, professional conduct and diversity in teams

    General competence

    • Has an advanced understanding of how innovation and design frameworks and processes can be implemented in interdisciplinary teams
    • Can critically explain and debate creative processes, such as design thinking, versus analytical thinking
  • Learning outcomes

    Students will be working together in groups of 5 to 7 students. Each group will select a challenge with the goal to produce an artefact as a proposed solution. The challenges will be presented at the beginning of course. The groups will apply creative thinking techniques such as design thinking in order to narrow the problem and create a potential solution.

    Each group will receive a mentor, who will be available for guidance and further facilitation of the topic. Each group must assign roles based on the experience and expertise of each of the group members, and each member must make active contribution to relating to and understanding the perspectives of the other members. Empathy and reflexivity are key components of the group's interactions. Ethics and professional code-of-conduct will be a area of continued focus throughout the course.

    The course will include weekly workshops, which will contain short 20-30 minute presentations followed by discussion, development, games, simulations and other forms of group collaboration.

    On three occasions, each student will reflect on their own work and the groups performance by completing an electronic questionnaire.

    At the end of the course, the groups will present their work and submit an artefact, which may include any combination of text, images and multimedia, content. The artefact must include reflections on the activities the group performed, a project plan, such as a GANTT chart including tasks and responsibilities, and an analysis of the deviations from the project plan.

    The artefact must also include a short discussion on ethical considerations surrounding the challenge they worked on. The artefact will be submitted by the group and the student reflections will be submitted individually. The artefact may be submitted in digital or physical formats. The mentor of each challenge has to approve the structure of the artefact and format within the first week of the course.

  • Teaching and learning methods

    The following required coursework must be approved before the student can take the exam:

    • A group presentation in the middle of the project on the projects progress.

  • Course requirements

    Portfolio consisting of:

    • Three individual personal reflection documents from the electronic questionnaire. Completing each questionnaire is estimated to take about 20 minutes.
    • A final group presentation (about 25 minutes) on the end-product.
    • A project artefact, for example, a 10-15,000 word report or business plan excluding citations and appendices, or a 20-minute multimedia production, which may include animations, film and audio. Students may choose to submit a combination of a report and multimedia production including for example, an infographic, picture book, prototype or other physical or digital media in consultation with their mentor.

    The portfolio will be graded as a whole. A general guideline for the weight of each part of the portfolio is:

    • Artefact (60%)
    • Final presentation (20%)
    • Personal reflections (all three) (20%)

    All exams must be passed in order to pass the course.

  • Assessment

    All aids are permitted.

  • Permitted exam materials and equipment

    Pass/fail.

  • Grading scale

    Two internal examiners. External examiner is used periodically. The presentation cannot be appealed.

  • Examiners

    Det benyttes to interne sensorer og ekstern tilsynssensor.

  • Target group and admission

    Målgruppe

    Faget er en del av studietilbudet for studenter ved grunnskolelærerutdanning for 1.-7. trinn.

    Opptakskrav

    Ved utlysning for eksterne søkere kreves bestått lærerutdanning som kvalifiserer for arbeid i skolen. I tillegg må søkeren ha fullført og bestått Samfunnsfag 1 i grunnskolelærerutdanningfor 1.-7. trinn eller tilsvarende.