Programplaner og emneplaner - Student
DATA3760 Augmented Reality / Virtual Reality Project Course description
- Course name in Norwegian
- Utvidet / virtuell virkelighet prosjekt
- Study programme
-
Bachelor in Applied Computer TechnologyBachelor's Degree Programme in Software EngineeringBachelor's Degree Programme in Information Technology
- Weight
- 10.0 ECTS
- Year of study
- 2025/2026
- Curriculum
-
FALL 2025
- Schedule
- Programme description
- Course history
-
Introduction
The student will carry out a project in Augmented Reality or Virtual Reality, preferably in collaboration with a relevant IT company, individually or in a group of up to five students. The aim is to provide the students with an introduction to AR and VR technologies, while they solve a commercial problem in the form of an extensive project assignment with a workload equivalent to two days a week over a 12-week period. If the project is carried out during the summer, the work must correspond to four days a week over a six-week period.
In addition to the projects on offer, students can find their own projects within a relevant company, public organization or nonprofit. In this case, it is the student's responsibility to find a supervisor for the project within the external organization. All student-initiated projects must be approved by the course coorindaotor before the start of the project.
Projects are subject to availability; students who have DATA3710-90 as a mandatory course on their study plan will be prioritised in the event of limited projects.
Recommended preliminary courses
The course builds on computer science courses from the first year of the programme.
Required preliminary courses
No requirements over and above the admission requirements.
Learning outcomes
After completing the course, the student is expected to have achieved the following learning outcomes defined in terms of knowledge, skills and competence:
Knowledge
The student has:
- fundamental knowledge of different areas of application related to AR/VR, including health, teaching, construction, games and entertainment, and visualisation
- fundamental knowledge of the software and hardware technologies on which AR/VR is based, and of relevant platforms such as Microsoft Hololens and Google Cardboard
- an understanding of the commercial aspects related to VR, AR and Mixed Reality.
Skills
The student is capable of:
- designing and implementing simple applications of AR/VR for a relevant platform
- solving practical issues relevant to industry or society by means of AR/VR
- identifying possible applications of VR, AR and Mixed Reality, and their place in a value chain
General competence
The student is capable of:
- using AR/VR principles to solve one or more problems of relevance to the business sector/society
- communicating issues related to AR/VR clearly in both written and oral form
- describing the main characteristics of VR, AR and Mixed Reality systems, and the main components of a VR, AR and Mixed Reality architecture
Teaching and learning methods
Supervision sessions with an internal and/or external supervisor. The students can complete individually or in a group of up to five students.
Projects are selected/distributed at the start of the semester.
Course requirements
The following work requirements are mandatory and must be approved in order to prepare for the exam:
- A project outline that describes how the group will organise their work on the project.
- A standard learning agreement must be entered into between the project provider / supervisor and the student(s), and this must be approved by the course coordinator before the project can start.
- Three meeting minutes from supervisory meetings during the project period
- An oral mid-term presentation, individual or in groups (max 5 students), 10 minutes + 5 minutes Q&A.
The deadlines for submitting the project outline and minutes of the meetings will be presented in the teaching plan, which is made available at the beginning of the semester.
Assessment
Written project report submitted at the end of the semester. Individually or in a group (max. 5 students), 4000 words (+/-10%).
In group work, the students' individual contributions should be reflected in the report. Normally, everyone in the group receives the same grade, but in exceptional cases, individual grades may be awarded based on the assessment of the project supervisor(s) and the head of the programme.
The exam result can be appealed.
Permitted exam materials and equipment
All aids are permitted, as long as the rules for source referencing are complied with.
Grading scale
Grade scale A-F.
Examiners
One internal examiner. External examiners are used regularly.