EPN-V2

ADSE2100 Human Computer Interaction Course description

Course name in Norwegian
Menneske maskin interaksjon
Weight
10.0 ECTS
Year of study
2020/2021
Course history
Curriculum
FALL 2020
Schedule
  • Introduction

    The students will acquire knowledge of the design and evaluation of user interfaces. They will learn to develop ideas from sketches to concrete designs with the help of prototyping techniques, and use the prototypes to get feedback from users. The students will also learn to look at theories about human-machine-interaction by employing simple quantitative methods.

  • Required preliminary courses

    After completing the course, the student is expected to have achieved the following learning outcomes defined in terms of knowledge, skills and general competence:

    Knowledge

    The student is capable of:

    • explaining how projects are managed and how progress is ensured
    • explaining the different stages of a development project and their importance
    • explaining the structure of final documentation

    Skills

    The student is capable of:

    • developing project and work plans
    • evaluating, analysing or developing user interfaces
    • performing user tests or engaging in product development together with others
    • preparing final documentation of the preferred work process for the project, in accordance with given standards

    General competence

    The student is capable of:

    • cooperating on an extensive computer technology project that culminates in an end product comprising both computer programs and documentation
  • Learning outcomes

    After completing the course, the student is expected to have achieved the following learning outcomes defined in terms of knowledge, skills and competence:

    Knowledge

    The student

    • knows what user-centred development entails
    • has knowledge of individual differences between people
    • has knowledge of what characterises user-friendliness
    • is familiar with design principles
    • can explain the specific terminology used in the field
    • has knowledge of research on user interfaces, including theories, empirical data and hypothesis testing

    Skills

    The student is capable of

    • performing needs analyses
    • communicating design ideas with the help of sketches
    • developing low-resolution prototypes, including organising information visually and using knowledge about cognition, such as people’s memory capacity and attention, to simplify user interfaces
    • performing user tests
    • measuring the user interfaces by designing simple experiments and applying statistical tools

    General competence

    The student

    • is capable of developing user-friendly user interfaces
    • is familiar with techniques used to evaluate interactive systems
    • is capable of documenting and explaining design choices to clients and users
    • is capable of interpreting simple research literature dealing with human-machine interaction
  • Teaching and learning methods

    A poster describing key elements of the bachelor project.

  • Course requirements

    Exam form: Project assignment in groups (3-4 students)

    The project assignment is divided into the four parts ‘product/result’, ‘process’, ‘documentation’ and ‘presentation’. The final grade is given on the basis of an overall assessment of the four parts.

    The exam result can be appealed.

  • Assessment

    Exam form: Portfolio assessment subject to the following requirements:

    • One individual assignment (1,000-1,600 words).
    • Two group assignments (2-4 students). One of 1,600-3,000 words, and one of 1,000-2,000 words.

    One overall grade is awarded for the portfolio. All parts of the portfolio must be awarded a grade E or better for a student to successfully pass the course.

    The exam result can be appealed.

    In the event of resit and rescheduled exams, another exam form may also be used or a new assignment given with a new deadline. If oral exams are used, the result cannot be appealed.

  • Permitted exam materials and equipment

    Grade scale A-F.

  • Grading scale

    Two examiners (one internal and one external).

  • Examiners

    Emnet er ekvivalent (overlapper 20 studiepoeng) med: HO918D.

    Ved praktisering av 3-gangers regelen for oppmelding til eksamen teller forsøk brukt i ekvivalente emner.

  • Overlapping courses

    Emnet er ekvivalent (overlapper 10 studiepoeng) med: ITPE2100, LV125A, LV125D og LV125I.

    Ved praktisering av 3-gangers regelen for oppmelding til eksamen teller forsøk brukt i ekvivalente emner.